> detach, or > > close the windows. The problem is that the wxWidgets implementation of > > osgViewer::GraphicsContext::makeCurrentImplementation() > > calls wxGLCanvas::MakeCurrent() which *requires* that the window be > visible. > > So at some point, this call fails.
I have not checked this with OSG but you can normally bypass this requirement by calling wxGLCanvas::GetContext()->SetCurrent(); However you may need to use the new way of constructing the wxGLCanvas to make this work. See the notes on the wxGLCanvas constructor. Roger _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
