Thanks Daniel, fix now merged and submitted to SVN.

In future can you post all submissions to osg-submission as posts to
osg-users can easily get lots in the rest of the traffic.

On 6/26/07, Kallfass, Daniel, SDGE1 <[EMAIL PROTECTED]> wrote:
Hello,

some time ago I have posted a fix for Win32Thread (it must have been
lost). Threads were created using CreateThread(, which have caused some
problems with the c run-time library in our application (e.g. crashes
when calling getEnv()). Now it uses _beginthreadex() instead of
CreateThread() to ensure that the c-runtime is initialized correctly for
a multithreaded environment.

See the attached file.

Thanks,
Daniel

_______________________________________________
osg-users mailing list
osg-users@openscenegraph.net
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/


_______________________________________________
osg-users mailing list
osg-users@openscenegraph.net
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to