Thanx Robert, But i am still wondering what does these features intend to do, By multiple layers do you mean that on a given height field we can enable or disable different textures during runtime, for example i have two images one shows the population density on heighfield and other is a regular landsat image of the same height filed then by using this feature i can create my database with two layers one with each texture and then can switch between these images during runtime.
Best regards RJ On Mon, 2007-07-02 at 11:57 +0100, Robert Osfield wrote: > On 7/2/07, RJ <[EMAIL PROTECTED]> wrote: > > In the release of osg-2.0 it is mentioned that the osgTerrain has > > support for multiple layers and dynamic data. > > The 2.0 press release doesn't actually mention osgTerrain. Do you > mean email discussions? > > osgTerrain itself is still in development, so the 2.0 is effectively > just a snapshot of that development. Support for multiple layers and > dynamic data are in the works. > > > I am not able to > > understand the application of these new features, it would be > > great if some one can tell me some application and can send me some > > images also. Are there any examples in OSG2.0 with these features. > > best regards > > The osgterrain example is the only present example that uses > osgTerrain, it allow you to create a single tile from source imagery & > DEM. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
