Hello there... I've just noticed I cannot rescale my images in the conditions I want: I'm using an auxiliary thread to execute "scripts" and in this script if I try to call scaleImage on a just loaded picture I always have an openGl error : "not enough memory"... ! except that this is not acceptable : I have a lot of memory ! And this scale operation works when I use java+jogl to start my software and display a 3D window (but even in this case, the scripts are executed in an auxiliary thread with no GL context....
Does anybody understand what may be happening ?... Thanks for your help ! Manu.
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