Hi Tim,

Correction: the getEventQueue()->getTime() method returns a time based on
the timer, not the time set by the last EventQueue::frame() call, so my
"two-frames behind" comment below is not valid. Sorry for the noise.

André

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of André Garneau
Sent: July-10-07 12:18 PM
To: 'osg users'
Subject: RE: [osg-users] Events from the past

Hi Tim,

Looking at the code, the EventsQueue::frame() method is called *after* the
events are extracted from the graphics windows. So the event time appears to
be two frames behind. It might be better therefore to use the current event
time (i.e. getEventQueue()->getTime()) instead of the previous one, since
the positioning of the EventsQueue::frame() call (which sets the new event
time) is already after the checkEvents() call. Hoping the above does not
sound too confusing... :-)

As a test you could therefore try out this change:

Replace (in GraphicsWindowWin32::handleNativeWindowingEvent() )
-------

double baseTime   = _timeLastCheckEvents;
double eventTime  = _timeLastCheckEvents;
double resizeTime = eventTime;

_timeOfLastCheckEvents = getEventQueue()->getTime();

By
--

_timeOfLastCheckEvents = getEventQueue()->getTime();

double baseTime   = _timeLastCheckEvents;
double eventTime  = _timeLastCheckEvents;
double resizeTime = eventTime;

And see how you get on.

Perhaps Robert can confirm or deny this.

Hope this helps,

André

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: July-10-07 10:06 AM
To: osg-users@openscenegraph.net
Subject: Re: [osg-users] Events from the past

 
Hi André,

the manipulator jumps forward everytime I move the mouse. It is a typical
manipulator, saving the last two GUIEventAdapters for calculating the dT.
Looking at a short recording of the views->EventQueue:

time: 8.949542 type: Frame
time: 8.833379 type: Mouse, time: 8.966164 type: Frame

you can see the first pair gives a negative dT, the second pair a relative
large dT of about 0.13, causing the manipulator to "run like hell"...


Tim.


-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von André Garneau
Gesendet: Dienstag, 10. Juli 2007 15:43
An: 'osg users'
Betreff: RE: [osg-users] Events from the past

Hi Tim,

You are right, the event time used to tag the time at which windowing events
occurred is the time of the last check events. In reality, these events
occurred in the time range [_timeOfLastCheckEvents,
getEventQueue()->getTime()], so this is a valid time, albeit conservatively
lagging behind. If we were to use the eventTime instead, that would also be
a valid time, but this time possibly ahead of the real event time, so there
is no perfect pick.

What kind of problem is that causing in your manipulator ?

André

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: July-10-07 5:50 AM
To: osg-users@openscenegraph.net
Subject: [osg-users] Events from the past


Hi,

I have some problems with my flightManipulator. Looking closer, the mouse
events seem to be much older than the following frame event. After digging
in the OSG source I found that the GraphicsWindowWin32 uses 

eventTime = _timeOfLastCheckEvents;

instead of something like

eventTime = getEventQueue()->getTime();

Thanks for any answers/help/indoctrinations...

Tim.
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