Hi Mike, Robert, FWIW, Producer seems to be using the Timer::instance()->tick() call to timestamp its own events (no sign of using the native Windows message time). The interim fix suggested to Tim should therefore give similar results to Producer.
André -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dorsett, Mike F AMRDEC/SAIC Sent: July-11-07 11:26 AM To: osg users Subject: RE: [osg-users] Events from the past (UNCLASSIFIED) Classification: UNCLASSIFIED Caveats: NONE Actually, it is a dual processor with hyperthreading on. But, this is the same machine I used before. Mike Dorsett - Software Engineer - SAIC -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Wednesday, July 11, 2007 10:23 AM To: osg users Subject: Re: [osg-users] Events from the past (UNCLASSIFIED) On 7/11/07, Dorsett, Mike F AMRDEC/SAIC <[EMAIL PROTECTED]> wrote: > Classification: UNCLASSIFIED > Caveats: NONE > > I am running on a Win32 box, and I don't see it in other manipulators (even on others of mine). I tried many things to try to get this particular manipulator smoother, but could not. > > One approach I haven't tried yet, is to calculate a camera's velocity in the handle() portion. Then, on getMatrix() get the current pos/rotation based off of that velocity. Is it a multi-core machine your working on? Is there a chance that MS's time functions are playing tricks on the timing code? Robert. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ Classification: UNCLASSIFIED Caveats: NONE _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/