Hi Miguel,

What bit depth is possible to set up is dependent on your desktop
configuration/hardware and drivers.  You can only request particular
formats via the Traits, if these aren't support by the
hardware/drivers/desktop settings then it'll fallback to what is
supported.

Under unices you can run glxinfo to see what facilities are available.

Robert.

On 7/13/07, Miguel Martinez <[EMAIL PROTECTED]> wrote:
Is there any way to set the Z-Buffer depth ?
I think the default openGL zbuffer depth is 16bit.

How can it be changed to 24 o32 bit ?
I saw a post where someone saids it can by set
through the osg::GraphicsContext::Traits::depth parameter
but changing it doesn't seem to work.

   //  Miguel Martinez
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