Hi Alexandre,
I've been working with shadowMap for the last couple of months, on a
modified osg 1.2, but the code is almost identical.
What errors are you seeing with that one ?
Cheers
Mihai
amalric alexandre wrote:
Hi Robert,
Ok thank you, I see that osgShadow is a complicated work, shadowMap
technique is also displaying something strange.
I'm sure that osg community will find how to improve shadows ;-)
2007/7/11, Robert Osfield <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>>:
Hi,
This is a know bug. ShadowVolume code isn't yet tracking matrix
updates.
Robert.
On 7/11/07, amalric alexandre <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
> Hi osg-users,
>
> I've noticed a strange behavior on Example osgshadow with
command --sv (to
> have shadow volume).
>
> When shadow overlap each other they cancel them, if I'm not very
clear see
> the sceen capture attached.
>
> Is it a known bug ??
>
> I use OSG 2.1 on a geforce 7900GS.
> _______________________________________________
> osg-users mailing list
> osg-users@openscenegraph.net <mailto:osg-users@openscenegraph.net>
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
>
>
_______________________________________________
osg-users mailing list
osg-users@openscenegraph.net <mailto:osg-users@openscenegraph.net>
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/
------------------------------------------------------------------------
_______________________________________________
osg-users mailing list
osg-users@openscenegraph.net
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/
_______________________________________________
osg-users mailing list
osg-users@openscenegraph.net
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/