Hi Alexandre,

I've been working with shadowMap for the last couple of months, on a modified osg 1.2, but the code is almost identical.
What errors are you seeing with that one ?

Cheers
Mihai

amalric alexandre wrote:
Hi Robert,
Ok thank you, I see that osgShadow is a complicated work, shadowMap technique is also displaying something strange.
I'm sure that osg community will find how to improve shadows ;-)

2007/7/11, Robert Osfield <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>:

    Hi,

    This is a know bug.  ShadowVolume code isn't yet tracking matrix
    updates.

    Robert.

    On 7/11/07, amalric alexandre <[EMAIL PROTECTED]
    <mailto:[EMAIL PROTECTED]>> wrote:
    > Hi osg-users,
    >
    > I've noticed a strange behavior on Example osgshadow with
    command --sv (to
    > have shadow volume).
    >
    > When shadow overlap each other they cancel them, if I'm not very
    clear see
    > the sceen capture attached.
    >
    > Is it a known bug ??
    >
    > I use OSG 2.1 on a geforce 7900GS.
    > _______________________________________________
    > osg-users mailing list
    > osg-users@openscenegraph.net <mailto:osg-users@openscenegraph.net>
    > http://openscenegraph.net/mailman/listinfo/osg-users
    > http://www.openscenegraph.org/
    >
    >
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