Hi Adrian, I did some testing this evening and found that when running in the CullThreadPerCameraDrawThreadPerContext thread model I get a hang on start up. All the rest of the threading models works fine, CullThreadPerCameraDrawThreadPerContext even works fine when I run on a single head.
I have isolated this particular problem to being in revision 7118 and later, 7117 works fine in all threading models, at least on my machine. I don't know if this issue is related to the one you've seen but perhaps it might be and you'll at least know which revision to go back to. The changes I made since 7117 aren't major changes, I don't know yet exactly what went wrong, but at least I know roughly where to look. I'll do this over the weekend. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
