On 7/16/07, Paul Martz <[EMAIL PROTECTED]> wrote:
It'd be easier for you to use the osgUtil::SceneView class. Attach your
loaded model, then call SceneView update(), cull(), and draw() each frame.
There are some gotchas with this approach, but this seems like the least
invasive way for you to proceed. Unfortunately, SceneView will be deprecated
in a future OSG release.

You can use osgViewer::Viewer as embedded viewer instead of SceneView.
See the osgviewerSDL and osgviewerGLUT examples to illustrate how
this is done.

Robert.
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