Yes, this was indeed the problem. A working manifest is:

<Bundle-NativeCode>
  natives/windows/x86/lwjgl32.dll;
  natives/windows/x86/OpenAL32.dll;
  natives/windows/x86/jemalloc32.dll;
  natives/windows/x86/glfw32.dll;
  osname=Windows; processor=x86,

  natives/windows/x86_64/lwjgl.dll;
  natives/windows/x86_64/OpenAL.dll;
  natives/windows/x86_64/jemalloc.dll;
  natives/windows/x86_64/glfw.dll;
  osname=Windows; processor=x86-64,

  natives/linux/x86_64/liblwjgl.so;
  natives/linux/x86_64/libopenal.so;
  natives/linux/x86_64/libjemalloc.so;
  natives/linux/x86_64/libglfw.so;
  osname=Linux; processor=x86-64,

  natives/osx/x86_64/liblwjgl.dylib;
  natives/osx/x86_64/libopenal.dylib;
  natives/osx/x86_64/libjemalloc.dylib;
  natives/osx/x86_64/libglfw.dylib;
  osname=MacOSX; processor=x86-64
</Bundle-NativeCode>

Thanks very much for catching this.

On first glance, this seems like an issue that bnd could catch. Maybe
there's more to it than I think, though...

M

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