I'm sorry I wasn't able to help solving your problems.

However I wanted to say this is a very nice improvement. I had done some
light LWJGL & OSGi work a few years ago and this change should greatly
improve this type of project!

Kudos! and ... Let the games begin! ;)

- Ray

On Tue, Feb 21, 2017 at 10:10 AM, <list+org.o...@io7m.com> wrote:

> On 2017-02-14T13:01:01 +0000
> list+org.o...@io7m.com wrote:
>
> > Hello!
> >
> > I'm currently in the process of repackaging the LWJGL [0] jar files
> > as OSGi bundles [1] with some welcome assistance from the author.
>
> We eventually got all of the issues solved, and the next release of
> LWJGL should now be usable in an OSGi container:
>
>   https://github.com/LWJGL/lwjgl3-osgi
>
> I'd welcome testing, bug reports, etc. I'll be using these in
> production myself, but I'm only one man using one container and one
> JVM, so there will no doubt be problems that others find that I don't.
>
> M
>
> _______________________________________________
> OSGi Developer Mail List
> osgi-dev@mail.osgi.org
> https://mail.osgi.org/mailman/listinfo/osgi-dev
>



-- 
*Raymond Augé* <http://www.liferay.com/web/raymond.auge/profile>
 (@rotty3000)
Senior Software Architect *Liferay, Inc.* <http://www.liferay.com>
 (@Liferay)
Board Member & EEG Co-Chair, OSGi Alliance <http://osgi.org> (@OSGiAlliance)
_______________________________________________
OSGi Developer Mail List
osgi-dev@mail.osgi.org
https://mail.osgi.org/mailman/listinfo/osgi-dev

Reply via email to