Hi Anne,
I join with you regarding the cheese.
What concerns me is summed up in my essay:
Any and all attempts to close what is open, through tricky licensing,
trademarks and the like.
Because culture technology wants to be free.
On 10/17/14 3:47 PM, anne.bennett8ac wrote:
I get the concern for open source principles
However, on reading the 4 swarm things....not much like OS and setting
out a process that sounds cheesy at best, (deleted long winded reasons
why it leaves me cold...proving that it did)
Sent from Samsung Mobile
-------- Original message --------
From: Daniel Mezick via OSList <[email protected]>
Date: 2014/10/17 20:10 (GMT+00:00)
To: [email protected]
Subject: [OSList] Culture Technology Wants to Be Free
Reference Link:
http://newtechusa.net/agile/culture-technology-wants-to-be-free/
In researching Barcamp and Unconference formats, I discover that
Barcamp and Unconference came much later and are in fact direct
derivatives of Open Space, also known as "Open Space Technology", as
in "Open Space Technology: A Users Guide."
We cannot act in the past. This sometimes leads to feelings of regret
in the present moment. And so I wonder: what would the world look like
if the bare essentials of Open Space were published under an
open-source license... way, back, when?
What can be done about it today?
Because as Kári Gunnarsson points out, these four preconditions of the
swarm invitation from Swarmwise by Rick Falkvinge look very like
either a direct copy of Open Space, or a derivative work of the Open
Space, specifically the meeting Invitation.
The book does has an index; no mention of Open Space. No bibliography.
A quick check of Swarmwise by Rick Falkvinge reveals that the work is
printed under a Closed-Source license. See for yourself:
===========================================================
http://falkvinge.net/files/2013/04/Swarmwise-2013-by-Rick-Falkvinge-v1.1-2013Sep01.pdf
Formally, this book is under copyright monopoly until January 1, 2034
— twenty
years from publication. During that time, it is licensed unde/r a
Creative Commons/
/Noncommercial-Attribution 3.0 license,//meaning what is said above
about free shar//i//ng//. These are the same terms as suggested in the
author’s previous book,//The Case//for Copyright Reform//. Commercial
exclusive rights rest with the author for the twenty/
/years./
===========================================================
According to Creative Commons, "This is not a Free Culture License".
That is, not open source.
See for yourself. Follow this link and click "no" to the question:
"Allow commercial uses of your work?"
https://creativecommons.org/choose/
...click through further to see what "This is not a Free Culture
license" actually means. It means this is NOT an open source license.
There are some big announcements coming soon about people who are
deliberately publishing culture-technology designs (patterns,
structures, frameworks) under true open source licensing, either the
GPL or CC-BY-SA-4.0. And for very excellent reasons.
This is the second time I have seen culture technology designs
published which co-opts items in the public domain, does not bring
source documents forward, and does not give attribution to sources.
All of which must be done when publishing under open source licensing.
Closed-source licensing for culture technology is a serious impediment
to the development of innovative culture technology at a time when
more, not less innovation is what we need. Culture technology wants to
be free.
Reference Link:
http://newtechusa.net/agile/culture-technology-wants-to-be-free/
Daniel
On 10/17/14 2:34 PM, Kári Gunnarsson via OSList wrote:
The four preconditions of the swarm invitation from Swarmwise by Rick
Falkvinge. I find this oddly similar to the preconditions of Open Space.
1. Tangible: You need to post an outline of the goals you intend to
meet, when, and how.
2. Credible: After having presented your daring goal, you need to
present it as totally doable. Bonus points if nobody has done it
before.
3. Inclusive: There must be room for participation by every spectator
who finds it interesting, and they need to realize this on hearing
about the project.
4. Epic: Finally, you must set out to change the entire world for the
better — or at least make a major improvement for a lot of people.
--
Daniel Mezick, President
New Technology Solutions Inc.
(203) 915 7248 (cell)
Bio <http://newtechusa.net/dan-mezick/>. Blog
<http://newtechusa.net/blog/>. Twitter
<http://twitter.com/#%21/danmezick/>.
Examine my new book:The Culture Game
<http://newtechusa.net/about/the-culture-game-book/>: Tools for the
Agile Manager.
Explore Agile Team Training
<http://newtechusa.net/services/agile-scrum-training/> and Coaching.
<http://newtechusa.net/services/agile-scrum-coaching/>
Explore the Agile Boston
<http://newtechusa.net//user-groups/ma/>Community.
--
Daniel Mezick, President
New Technology Solutions Inc.
(203) 915 7248 (cell)
Bio <http://newtechusa.net/dan-mezick/>. Blog
<http://newtechusa.net/blog/>. Twitter <http://twitter.com/#%21/danmezick/>.
Examine my new book:The Culture Game
<http://newtechusa.net/about/the-culture-game-book/>: Tools for the
Agile Manager.
Explore Agile Team Training
<http://newtechusa.net/services/agile-scrum-training/> and Coaching.
<http://newtechusa.net/services/agile-scrum-coaching/>
Explore the Agile Boston <http://newtechusa.net//user-groups/ma/>Community.
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