Hi All, I'm grappling with a design for a game. The purpose of the game would be for us to teach each other Open Space using our own experiences and our different perspectives. I believe that it's possible for us to transmit our knowledge and experience by interacting through stories and games, but I don't have the design finalized just yet. So I call upon the list!
*Open question: How would you design a game for teaching OS?* I look forward to seeing everyone's answers to that question; I'll try to actually built any of the suggested games that I can. Here's the direction I'm headed so far. I'm looking for exciting ways to combine 1) online flashcards with 2) online, small-group audio/video discussion. Here are the components I've built but haven't integrated them into a unified game concept yet: 1. A fun online flashcards app <http://dialogue.qiqochat.com/flashcards> (please check it out!) which builds upon on the great work of the Group Works Pattern Language Project <http://groupworksdeck.org/download-invitation> (a very dedicated and talented group of facilitators behind that project, by the way-- several of them are probably on this list). 2. A tool for members of an online community to schedule highly interactive breakout sessions on any topic, drawing inspiration from OST. This game will be one of the apps available for the Dialogue Community of Practice on QiqoChat <http://dialogue.qiqochat.com/>. The community is free for a year for the first 100 members, and $5/month thereafter. There are 28 slots remaining as of today. I hope you are interested in joining us there, and I look forward to hearing everyone's responses. -- Lucas Cioffi Dialogue Community of Practice on QiqoChat <http://dialogue.qiqochat.com/> Charlottesville, VA 917-528-1831
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