This - http://www.red3d.com/cwr/boids/ - is amazing. It's a site maintained by Craig Reynolds who developed a computer model of bird flocks using three simple rules: avoid crowding flockmates, steer to the centre of the flock and move towards the average position of flock mates. The results of these three rules can be seen in a little java applet on the page, and then you can scroll down for a huge collection of links on this phenomenon.
If nothing else, it helps me understand why OST participants never run into each other. Of course my own internal metaphor generation engine is running full steam... Chris CHRIS CORRIGAN Consultation - Facilitation Open Space Technology http://www.chriscorrigan.com ch...@chriscorrigan.com RR 1 E-3 1172 Miller Road Bowen Island, BC Canada, V0N 1G0 phone (604) 947-9236 * * ========================================================== osl...@listserv.boisestate.edu ------------------------------ To subscribe, unsubscribe, change your options, view the archives of osl...@listserv.boisestate.edu, Visit: http://listserv.boisestate.edu/archives/oslist.html