Amazing.
   
  But what I think is interesting is what can be done with 3 simple rules (or 
4) concerning the relations among individuals (micro level) that allows for a 
group pattern (macro level) to emerge. (I suspect that at my next OST I will 
introduce a new ritual for the end based on Wendy suggestion... )
   
  So, answering to Chris, as far as I understand, at a micro level we have 
rules (or rituals) and patterns emerge at the macro level. 
   
  Back to OST, I continue to think that we impose rules to participants. Those 
rules are mostly tacit and nor the participants, neither the facilitators are 
consciously aware that they are there.
   
  Participants are invited; later they are received in a circle of chairs (not 
in an U with chairs and tables); later they are invited to post issues and 
still later to divide in many already prepared break out rooms, where they have 
the explicit possibility to exercise the law - and so they can fly, cross 
pollinate, etc. Each group is asked to write summaries, which can later be 
prioritized. Etc. Etc. All the "rules" are tacit and expressed like "OST 
rituals". Indeed, the fact that they are there is denied by the OST orthodoxy. 
And the Law - that is the only explicit rule - is stated in relation with some 
“principles” that are not rules because they are (if anything) a consequence 
that emerges from the OST design and from the Law.  (Sorry to insist on that, 
Harrison - but see also bellow ;-).
   
  With this formulation and the concepts that "less is more" and that "the 
facilitator must be invisible" (that are true, by the way) Harrison has covered 
up the fact that rules are imposed by the "OST design", and later he also 
covered up the fact that he has covered up the "rules" in the first place. This 
cover up is indeed one of the most interesting and important features of OST. 
It gives OST that magic that allows us to say (without lying) that participants 
have made everything! Or that they have self organized, which is also true 
(self organization does not mean that there are not rules. There are always 
rules everywhere, like gravity, as Harrison likes to remember…).
   
  (And now if some child looks and says "oh, but the king is not naked, he is 
covered by rules, or rituals – in he only seems to be naked because he has 
covered up those rules", probably, in a first thought, no one agrees with that. 
I find that natural and will not insist for a second though right now - at 
least not in the next two years or so ;-)
   
  So I think that I can return to the lurking state ;-)
   
  With all my respect and kind regards
   
  Artur
   
  PS: has anyone ever though why "The Four Principles and One Law" are in 
chapter VII of the User's guide and not in the beginning. It is because the 
previous 6 chapters have described the rules or rituals or foundations of OST 
in a way that everything seems natural and not designed... I am not 
criticizing; on the contrary - I am stating my admiration for this genial  
solution!
   
    

   
   
   
   
   
   
   
   
  

Wendy Farmer-O'Neil <[email protected]> wrote: 
        v\:* {behavior:url(#default#VML);}  o\:* {behavior:url(#default#VML);}  
w\:* {behavior:url(#default#VML);}  .shape {behavior:url(#default#VML);}        
        And it can be lots of fun if you have a big group to play with.  Give 
everybody the three rules and let ‘em go.  After a couple of minutes you see 
the flocking thing happening.  Then pull two folks aside and give them one more 
rule:  head slowly but steadily towards the door.  In a couple of minutes the 
place is empty…
   
  Kind of gets the imp (small tricky spirit) going wondering what else we could 
do with it?
   
  Cheers,
  Wendy
   
      
---------------------------------
  
  From: OSLIST [mailto:[email protected]] On Behalf Of Chris 
Corrigan
Sent: Wednesday, May 30, 2007 12:00 PM
To: [email protected]
Subject: Re: Emergence and Flocking - From the OSLIST Archives

   
  Cool...that's one of my favourite links of all time actually, and it holds up 
even five years later.

I just killed five minutes staring at those little guys moving around.

Lovely.

Chris
    On 5/30/07, Artur Silva <[email protected]> wrote:
    And indeed it was there...

     

    An old post on flocking and self organization.

     

    Thanks Chris

     

    Artur

    ---------

     

    Date:         Thu, 11 Apr 2002 09:47:37 -0700
Reply-To:     OSLIST < [email protected]>
Sender:       OSLIST <[email protected] >
From:         Chris Corrigan <[email protected]> Subject:      Web site 
on flocking, swarming and other adaptive behaviour
Content-Type: text/plain; charset=us-ascii

    
This -  http://www.red3d.com/cwr/boids/ - is amazing.  It's a site
maintained by Craig Reynolds who developed a computer model of bird 
flocks using three simple rules: avoid crowding flockmates, steer to the
centre of the flock and move towards the average position of flock
mates.  The results of these three rules can be seen in a little java
applet on the page, and then you can scroll down for a huge collection
of links on this phenomenon.

If nothing else, it helps me understand why OST participants never run
into each other.  Of course my own internal metaphor generation engine
is running full steam...

Chris

     

     

    
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