Thank you for the input, it is working.
Following code will suppress the rendering, both of *protected_area and
nature_reserve* in *bicycle *mode:
<!-- supress protected_area/nature_reserve in bicycle -->
<order>
<switch area="true" point="false" addPoint="true" objectType="3"
order="5">
<case cycle="true" tag="leisure" value="nature_reserve" order=
"-1"/>
<case tag="leisure" value="nature_reserve" order="-1"/>
</switch>
<switch cycle="true" point="false" addPoint="true" objectType="3"
order="5">
<case tag="leisure" value="nature_reserve" order="-1"/>
<case tag="boundary" value="protected_area" order="-1">
</case>
</switch>
<switch noPolygons="false">
<case minzoom="17" tag="leisure" value="nature_reserve" shader=
"nr3" color_2="#6DE783" strokeWidth_2="1:1">
<case nightMode="true" shader="nr3_night" color_2=
"#09821F"/>
<apply_if maxzoom="9" strokeWidth_2="0.5"/>
</case>
<case minzoom="17" tag="boundary" value="protected_area" shader=
"protected_area">
<apply color_2="#4400ae3d">
<case maxzoom="13" strokeWidth_2="2:2" pathEffect_2=
"10_5"/>
<case minzoom="14" strokeWidth_2="3.5:3.5"
pathEffect_2="13_8"/>
</apply>
</case>
</switch>
<switch appMode="bicycle">
<switch>
<apply_if tag="leisure" value="nature_reserve" shader=
"nature_reserve_access_no"/>
<apply_if tag="boundary" value="protected_area" shader=
"protected_area_access_no"/>
</switch>
</switch>
</order>
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