Found the problem, its missing native libraries. I managed to get it working as expected by copying the libc++_shared.so & libosmand.so libraries from the nightly build apk into to \libc++\armeabi-v7a\ folder and then recompiling as freeLegacyArm7Debug.
Are these libraries supposed to be included with the source code? Regards, FireWorks On Thursday, August 16, 2018 at 9:58:13 PM UTC+10, FireWorks wrote: > > After I compile Osmand-master I can run it on my phone ok, but the map > does not look like what I expected. > > What I see is: > > [image: My Compile.png] > > > > > > But when I run the APK from either the play store or the nightly builds > the map looks like this: > > [image: Nightly Build.png] > > > Not only does it look different but the map is also noticeably slower to > render with my compiled version. > > I've tried various build types including, freeLegacyArm64Debug, > freeLegacyArm7Debug, freeQtcoreArm64Debug and fullLegacyArm64Debug but > there is no change and I can't think of what I need to do to fix this. > > My phone is a Samsung Galaxy Note 4 running Android 6.01. My development > environment is Android Studio 3.1.4 on Windows 7. > > Any help would be greatly appreciated. > > Regards, > FireWorks > -- You received this message because you are subscribed to the Google Groups "Osmand" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
