Dear all, I am happy to announce the release of OSRM v0.3.5, your favorite OpenStreetMap based routing engine. With this release we add more geometrical detail to our routes providing even better coordinate precision. Apart from that this is mainly a bug fix release that provides greater stability. As always, we are dog-fooding and v0.3.5 is already running on our demo site: http://map.project-osrm.org
This is the shortened change log: Added 10x the precision to coordinates New logging facility Adding new fingerprint objects Use LuaJIT if available Use boost timer to provide platform independent timing convert relative path in server.ini to absolute paths Fixing boost filesystem to work on old installations, too make cuke tests work with ruby 2.x throw an exception when server.ini is missing update rakefile for convenient cmake setup updated tests for car maxspeed forw/backw use exceptions instead of hard aborts Fixed issues: #646, #659, #663, #670, #693, #695 Implemented issues: #224, #495, #692 Thanks go to Dane Springmeyer and Emil Tin for patches. Please also note the new sub-project called node-OSRM [1] that aims to provide NodeJS bindings. Dennis on behalf of Team OSRM [1] https://github.com/DennisOSRM/node-osrm _______________________________________________ OSRM-talk mailing list [email protected] http://lists.openstreetmap.org/listinfo/osrm-talk
