Hi,

I seem to remember a while back that there was a discussion about the possibility to embed the OSRM routing engine at the code level rather than doing HTTP requests to a server.

I now find myself in a position that this would be desirable to do. I have a small coverage area like a city, but I'm getting killed by the overhead of formatting requests as strings, making a socket connection to osrm-routed, parsing the responses, etc. Making local requests my server this is taking 4-500 ms per request.

Basically, I'm doing viaroute requests with 2-100 via points. 99% of the time all I need to know is the travel time.

Since I'm developing in C++, I thought it might be easy and much faster to instantiate the routing engine and then have a simple interface where I can pass a container of points and get back the travel time for that route and/or the path coordinates. But I could live without the coordinates if I had to.

Has anyone done this already? Can you share?

I have started digging through the source to see if I can do this, but working my way in from osrm-routed or Tools/simpleclient.cpp the code is very entangled with all the http request/response stuff that I would ideally like to avoid. So far the most promising path looks like using some variant of the simpleclient, but its not obvious if or how to untangle all the json stuff and simply return a struct or class to the caller without that. I spent most of yesterday, digging through this and made a lot of progress just understanding simpleclient and getting ti to compile and work and get it to actual return results using a shared memory connection.

A little help in this direction would be appreciated.

Thanks,
  -Steve

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