I just rebuilt and the extract and prepare were orders of magnitude faster.
thanks for all the hard work! *Alex Farioletti* *415.312.1674* *tcbcourier.com <http://tcbcourier.com> * On Tue, Jan 6, 2015 at 10:31 AM, Antonio Moratilla Ocaña < [email protected]> wrote: > Hi Dennis, > > Where can we find any information about porting our speed profiles? > > Thnx! > > > Antonio Moratilla Ocaña - [email protected] - Despacho N334 > > Profesor del Dpto. Ciencias de la Computación - http://www.cc.uah.es > Escuela Politécnica - Informática - http://www.etsii.uah.es > Universidad de Alcalá - http://www.uah.es > > 2015-01-06 11:23 GMT+01:00 Dennis Luxen <[email protected]>: > >> Dear fellow OSRM’ers, >> >> I am excited to announce the release of the backend of OSRM v4.5.0 [1], >> your favorite OpenStreetMap based routing engine. We are moving at a fast >> pace and are combining 270 commits this time. This release features a >> number of exciting changes! >> >> First of all, we are using the great libosmium[2] for parsing OSM data >> files now. It's developed by Jochen Topf and we have been impressed with >> the speed and reliability of the code. Thus, we retired our own parsing >> code. Expect a speedup when parsing files! >> >> Please note that this is a breaking change if you have been using custom >> speed profiles with your OSRM installation. If you have any questions or >> concerns porting your speed profile, please don't hesitate to get in >> contact. >> >> This is the shortened change log: >> >> - implement parsing thru libosmium >> - reimplemented incremental nearest neighbor query >> - nearest neighbor is chosen from nearest small and big component >> - updated cucumber tests >> - refactored SCC traversal code, same interface as BFS components code >> - move application logic, i.e. shape file generation, from SCC traversal >> class to calling tool code >> - enable gcc color output when available >> - continued stream-lining of source files to remove camel case >> - fixed a number of unintended implicit un/signed casts >> - fixed a number of of old-style casts >> - reformatted code of phantom node c'tor for legibility >> - add better checks for forbidden routes >> - made implementation of restriction map independent of graph type >> - replace insecure std::rand by C++11's random number generation >> - fix coverity issue 1258907 Division or modulo by float zero >> - use JSON container to hold all intermediate results: >> - fix #1255 assume lift gates are passable >> >> We have tested the release in the past days at our demo site and it has >> been running without any apparent issues with tens of millions of queries. >> Also, we continue our effort to update the existing JavaScript web UI to a >> much more modern and slick look. This is work in progress and we are >> tracking the changes in a separate repository [3]. Patches and >> contributions are more than welcome. In the mean time, we invite everyone >> to use the existing web interface at our demo site: http://osrm.at. >> >> Dennis (on behalf of Team OSRM) >> >> [1] https://github.com/Project-OSRM/osrm-backend/releases/tag/v4.5.0 >> [2] http://osmcode.org/libosmium/ >> [3] https://github.com/Project-OSRM/osrm-frontend-v2 >> >> — >> Want to support OSRM development? Buy us a beer: >> http://www.amazon.de/registry/wishlist/1V2TKTFOZIU80 >> >> >> _______________________________________________ >> OSRM-talk mailing list >> [email protected] >> https://lists.openstreetmap.org/listinfo/osrm-talk >> > > > _______________________________________________ > OSRM-talk mailing list > [email protected] > https://lists.openstreetmap.org/listinfo/osrm-talk > >
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