Hello, > From lua, 'way.path' always evaluates to 'nil'. > Is it possible to access the node ids of the way.path from lua? > Is there some luabind magick I could add to ScriptingEnvironment.cpp? > Is there a better method?
Finally, I extract the nodes in postgis from the way geometry. Cheers, -- Guillaume Beraudo Camptocamp Engineer _______________________________________________ OSRM-talk mailing list [email protected] https://lists.openstreetmap.org/listinfo/osrm-talk
