Hi Daniel, Firstly, thank you for your quick response and I apologize for my late reply.
Your input on the speed-up graphs and the suggestion to use A* algorithm is valuable for me. I will start my work on it. Thank you once again. Best Regards, Nida On Thu, Aug 16, 2018 at 5:00 PM Daniel Patterson <[email protected]> wrote: > Hi Nida, > > Not out of the box. OSRM focuses on fast route calculation by > generating pre-calculated "speed up graphs" (either CH or MLD). The > pre-calculation locks in place many of the choices made for routing, and > makes things like you describe impossible. > > Patrick has an experimental branch that implements A* which would unlock > some of this flexibility (at the cost of query speed) here: > https://github.com/Project-OSRM/osrm-backend/tree/algorihm/astar > > but it's incomplete. It's likely a lot more work would need to be done > to support the feature you describe. > > daniel > > > > On Thu, Aug 16, 2018 at 7:48 AM Nida Fathima <[email protected]> > wrote: > >> Hello, >> >> I am new to routing engines and trying to get familiar with OSRM. >> >> I need a road segment editor for routing where I should be able to enter >> the percentage of the road types that I want to my route to have. >> For example, let road types be Motorway, Urban and Rural and I enter >> [30%],[40%] and [30%]. The route should be calculated based on these 3 >> inputs. >> >> My questions: >> 1. Is it possible to do this using OSRM? >> 2. If yes, How can this be done? >> >> I request you to please give suggestions and guide me on this. >> >> Thank you for your time. >> >> Best Regards, >> Nida >> >> >> _______________________________________________ >> OSRM-talk mailing list >> [email protected] >> https://lists.openstreetmap.org/listinfo/osrm-talk >> > _______________________________________________ > OSRM-talk mailing list > [email protected] > https://lists.openstreetmap.org/listinfo/osrm-talk >
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