Le 8 oct. 08 à 21:11, Hannu Savolainen a écrit :

> Stéphane Letz wrote:
>>
>> Ok. Now testing with O_EXCL and SNDCTL_DSP_COOKEDMODE works, bit I  
>> see
>> some strange of the device. The overruns/underrun detection code  
>> based
>> on SNDCTL_DSP_GETERROR does not see underrun anymore although the
>> sound get weird with high CPU load (Writing another buffer in the out
>> device solve the "weird sound" problem...). The same overruns/ 
>> underrun
>> detection code was working when opening the /dev/dsp0 device (that
>> uses vmix AFAIK)
>>
>> This occurs on OpenSolaris with internal HDAudio using published OSS
>> 4.0. Are tey know problems with this card with OSS 4.0 ?
>>
> I don't think this is caused by problems with any particular card.
> Underruns/overruns will happen if the CPU load gets too high (more  
> than
> 80-90%). In this situation the application is not able to process  
> audio
> data as fast as it should. It's often possible to decrease the problem
> by using higher priority (see man sched_setscheduler).
>
> It is just necessary to write enough silent data to the output device
> before starting the read/write loop. It is normal that the other
> processes running in the computer occasionally delay the audio process
> by few milliseconds. If there is not enough data in the playback  
> buffer
> then this delay will cause an underrun. In addition recorded data will
> get accumulated in the recording device during the delay. This will
> sooner or later cause recording overruns if the application doesn't
> handle this properly. Simple read/write loop (without any
> usleep/whatever calls) will recover from this situation automatically.
>
> Best regards,
>
> Hannu
> _______________________________________________
>

I know that. My code runs with a SCHED_FIFO (or SCHED_RR) high  
priority thread. The point is that i *hear* a distorded sound (so  
probably a overruns/underrun  issue) but the SNDCTL_DSP_GETERROR does  
not see any problem... so what I should i check now?

Thanks

Stephane Letz
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