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Marty E. Hillman wrote:
>> There already is some effort going towards monitoring the agents'
> status
>> from the server.  I don't know how feasible this would be (I'm not a
>> developer).  The traffic to the server is sent over UDP, so it's kind
> of
>> "send and forget".  I don't know if there is really any two-way
>> communications.  If there is, this should be relatively trivial to
>> implement.  I'll add it to the bug as well.
> - --
>> gentux
> 
> UDP being connectionless, I don't see how the client can possibly "know"
> that the message was received; however, a modifiable threshold on the
> server could possibly help with the issue.  For example, a setting in
> the .conf file that tells it to expect 5 messages every 15 minutes,
> otherwise send an alert (numbers complete subject to user
> determination).  Of course, a better place for the setting would be in
> the clients.conf file so that you can set these specs per client rather
> than an overall setting for the server.

Like I said, "send and forget".  But it could be feasible to encode
message acknowledgments into the body of the packet, which was the
possible two-way reference.  I haven't looked that deeply into the code
to know for sure, plus since I don't really know C, it would be a bunch
of guesswork.

I actually suggested switching the connection to TCP, and monitoring
state.  That way the server would know if an agent died or if there was
some problem in comms between the two.  But, depending on the size of
the environment, unforeseen performance issues might arise.

- --
gentux
echo "hfouvyyAhnbjm/dpn" | perl -pe 's/(.)/chr(ord($1)-1)/ge'

gentux's gpg fingerprint ==> 5495 0388 67FF 0B89 1239  D840 4CF0 39E2
18D3 4A9E
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