Thanks Donna for the info. I appreciate your help
Sarah
>From: [EMAIL PROTECTED]
>Reply-To: [EMAIL PROTECTED]
>To: [EMAIL PROTECTED]
>Subject: visual dysfunction info
>Date: Sat, 17 Mar 2001 18:40:16 EST
>
>Sarah, when I have more time I will send more info...hope this helps for
>now.....Donna
>
>
>Below are some multipurpose exercises you can perform at school (or home) to
>improve visual skills. Do two or three of these exercises for a total of
>15-30 minutes 1-3 times a week. You may feel some eye strain, but no pain.
>
>Pencil push-ups: Hold a pencil at arm's length. Focus on the pencil's number
>and move the pencil toward you. When the number blurs, extend your arm and
>begin again.
>Then hold one pencil in each hand; one as close to your face as possible
>without the number blurring, the other at arm's length. Focus first on the
>near pencil (you should see two of the distant pencil). Then stare at the far
>pencil until you can see two of the near pencil. Alternate your focus,
>gradually increasing your speed. Do each exercise for five minutes, rest five
>minutes and then repeat.
>
>lMarsden ball:Put press-on letters on a Wiffle ball. Hang the ball by a
>string in a doorway. Twist the string and while the ball turns identify as
>many letters as possible. Perform for three minutes, rest three minutes and
>repeat.
>
>Random letter jumble: Place press-on letters or numbers randomly on a clear
>acetate sheet. Put the acetate over a TV or computer screen. Turn on the TV
>and try to track the letters or numbers in sequence (e.g., a,b,c or 1,2,3).
>Do for three minutes, rest three minutes and repeat.
>
>On the move: While a passenger in a car or while walking briskly, hold your
>head steady and try to read road signs, license plates, etc., on your far
>right or left, without moving your head or eyes. Do for five minutes, rest
>five minutes and repeat.
>
>Couch potato: Turn on a TV station – such as the Preview Channel – that
>continuously lists text on the screen. Also open a newspaper. Alternate your
>reading of the TV and the paper, gradually increasing your speed. Do for five
>minutes, rest five minutes and repeat.
>
>For example. I hung a nerf ball from the ceiling by a string. I told the
>student to face a direction. I would stand directly behind them and swing the
>ball around in an arc. It would travel in a circle and then I would catch it.
>I told them to hold their head still, only move their eyes but watch for the
>ball coming from the left and follow it with your eyes to the right until it
>disappeared. (We read from left to right and we were working on tracking the
>ball.)
>
>Developed to train eye/hand coordination, visual scanning, visual tracking
>and fine motor control. Includes the following programs:
>
>
>Finger Tapping can be used to evaluate and improve upper extremity fine motor
>speed. When an initial auditory signal is given, the client is to tap an
>index finger on the input device as fast as possible until a second auditory
>signal is given.
>
>
>Maze Learning helps develop fine motor control, anticipatory planning,
>strategy and spatial organization. Client uses an input device to move the
>cursor from the starting point through the maze to get to the "cheese."
>
>
>Spatial Organization develops spatial orientation and short-term spatial
>memory. Requires the client to orient a line in the same direction and angle
>as the target line presented.
>
>
>Visual Tracking/Discrimination enhances the ability to orient spatially in a
>continuously changing environment and to discriminate visual stimuli and
>coordinate motor responses in accordance with that discrimination. The client
>is required to keep the cursor on the "road."
>
>Visual Tracking/Inhibition enhances the ability to integrate visual input
>with fine motor output, developing the capacity to shift mental sets. Client
>moves a "paddle" up and down the screen to hit a "ball" as it moves randomly
>back and forth across the computer screen. The "inhibition" option may be
>selected to randomly change the border color, and thus the required response.
>
>
>Visuospatial Tracking/Response helps train the ability to coordinate visual
>input with motor output. The ability to shift mental sets and respond to
>target stimuli is also developed. Client attempts to keep the cursor inside a
>large box, which moves randomly about the screen. When a target appears on
>the screen, the client must move the cursor out of the box to the target and
>then return the cursor to the box as quickly as possible. Can also be done on
>paper with targets of any type, and the index finger.
>
>
>Visuospatial Memory helps to develop visual orientation and short-term
>spatial memory. The client plays a "concentration" type of game using a grid
>of colors.
>
>
>
>
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