On Wed, Nov 09, 2016 at 05:00:21PM -0800, Joe Stringer wrote:
> The implementations these days use ODPP_NONE rather than UINT32_MAX.
> 
> Signed-off-by: Joe Stringer <[email protected]>

Acked-by: Simon Horman <[email protected]>

I noticed one place where ODPP_NONE is not used but could be.
I'll send a patch for that.
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