From: Han Zhou <[email protected]> Currently, whenever there is activity on the session, the FSM is transitioned to ACTIVE. However, this causes reconnect_force_reconnect() failed to work once there are traffic received from remote after transition to RECONNECT, it will skip the reconnection phase and directly go back to ACTIVE for the old session. This patch fixes it so that when FSM is in RECONNECT state, it doesn't transition back to ACTIVE directly.
Signed-off-by: Han Zhou <[email protected]> --- lib/reconnect.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/reconnect.c b/lib/reconnect.c index 0f21378..e2901ab 100644 --- a/lib/reconnect.c +++ b/lib/reconnect.c @@ -495,7 +495,7 @@ reconnect_connect_failed(struct reconnect *fsm, long long int now, int error) void reconnect_activity(struct reconnect *fsm, long long int now) { - if (fsm->state != S_ACTIVE) { + if (fsm->state != S_ACTIVE && fsm->state != S_RECONNECT) { reconnect_transition__(fsm, now, S_ACTIVE); } fsm->last_activity = now; -- 2.1.0 _______________________________________________ dev mailing list [email protected] https://mail.openvswitch.org/mailman/listinfo/ovs-dev
