On Fri, Mar 22, 2019 at 1:55 PM Ben Pfaff <b...@ovn.org> wrote:
>
> On Fri, Mar 22, 2019 at 01:41:05PM -0700, Han Zhou wrote:
> > From: Han Zhou <hzh...@ebay.com>
> >
> > Currently, whenever there is activity on the session, the FSM is
> > transitioned to ACTIVE. However, this causes reconnect_force_reconnect()
> > failed to work once there are traffic received from remote after
> > transition to RECONNECT, it will skip the reconnection phase and directly
> > go back to ACTIVE for the old session. This patch fixes it so that
> > when FSM is in RECONNECT state, it doesn't transition back to ACTIVE
> > directly.
> >
> > Signed-off-by: Han Zhou <hzh...@ebay.com>
> > ---
> >
> > Notes:
> >     v1->v2: update according to Ben's suggestion: directly check S_IDLE
>
> Thanks, applied to master.

Thanks Ben! It's better to be backported as far as Raft is released,
since it impacts Raft correctness during leader change.
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