From: Paolo Valerio <[email protected]>
Date: 2022-01-12 18:19:25
To: [email protected],[email protected]
Cc: [email protected]
Subject: Re: [PATCH v8 3/3] conntrack: limit port clash resolution
attempts>Hello wenxu,
>
>I tested a bit more the patch, and it seems to effectively limit the
>number of attempts. There is a case with a sufficiently large port range
>that will always tries the same ports.
>E.g. (incresing the IPs you can reduce the port range):
>
>actions=ct(commit,nat(dst=10.1.1.100-10.1.1.101:80-144)
>
>in this case the source port will never get the chance to resolve the
>clash and the only IPs/ports tested would be the ones above.
Yes , for dnat case the source port resolve should be restore attempts and
dport
>
>[email protected] writes:
>
>> From: wenxu <[email protected]>
>>
>> In case almost or all available ports are taken, clash resolution can
>> take a very long time, resulting in pmd hang in conntrack.
>>
>> This can happen when many to-be-natted hosts connect to same
>> destination:port (e.g. a proxy) and all connections pass the same SNAT.
>>
>> Pick a random offset in the acceptable range, then try ever smaller
>> number of adjacent port numbers, until either the limit is reached or a
>> useable port was found. This results in at most 248 attempts
>> (128 + 64 + 32 + 16 + 8, i.e. 4 restarts with new search offset)
>> instead of 64000+.
>>
>> And if thenumber of ip address will limit the max attempts and which
>> will lead the total attempts under 248.
>>
>> Signed-off-by: wenxu <[email protected]>
>> ---
>> lib/conntrack.c | 65
>> +++++++++++++++++++++++++++++++++++++++++++++++++--------
>> 1 file changed, 56 insertions(+), 9 deletions(-)
>>
>> diff --git a/lib/conntrack.c b/lib/conntrack.c
>> index 2a5d72a..dae8dd7 100644
>> --- a/lib/conntrack.c
>> +++ b/lib/conntrack.c
>> @@ -2426,10 +2426,14 @@ nat_get_unique_tuple(struct conntrack *ct, const
>> struct conn *conn,
>> union ct_addr min_addr = {0}, max_addr = {0}, curr_addr = {0},
>> guard_addr = {0};
>> uint32_t hash = nat_range_hash(conn, ct->hash_basis, nat_info);
>> + uint16_t min_sport, max_sport, curr_sport, orig_sport;
>> bool pat_proto = conn->key.nw_proto == IPPROTO_TCP ||
>> conn->key.nw_proto == IPPROTO_UDP;
>> + unsigned int attempts, max_attempts, min_attempts;
>> uint16_t min_dport, max_dport, curr_dport;
>> - uint16_t min_sport, max_sport, curr_sport;
>> + uint16_t range_src, range_dst, range_max;
>> + uint32_t range_addr;
>> + unsigned int i;
>>
>> min_addr = nat_info->min_addr;
>> max_addr = nat_info->max_addr;
>> @@ -2441,11 +2445,29 @@ nat_get_unique_tuple(struct conntrack *ct, const
>> struct conn *conn,
>> * we can stop once we reach it. */
>> guard_addr = curr_addr;
>>
>> - set_sport_range(nat_info, &conn->key, hash, &curr_sport,
>> + set_sport_range(nat_info, &conn->key, hash, &orig_sport,
>> &min_sport, &max_sport);
>> set_dport_range(nat_info, &conn->key, hash, &curr_dport,
>> &min_dport, &max_dport);
>>
>> + range_src = max_sport - min_sport + 1;
>> + range_dst = max_dport - min_dport + 1;
>> + range_max = range_src > range_dst ? range_src : range_dst;
>> + if (conn->key.dl_type == htons(ETH_TYPE_IP)) {
>> + range_addr = ntohl(max_addr.ipv4) - ntohl(min_addr.ipv4) + 1;
>> + } else {
>> + range_addr = nat_ipv6_addrs_delta(&nat_info->min_addr.ipv6,
>> + &nat_info->max_addr.ipv6) + 1;
>> + }
>> + max_attempts = 128 / range_addr;
>> + if (max_attempts < 1) {
>> + max_attempts = 1;
>> + }
>> + min_attempts = 16 / range_addr;
>> + if (min_attempts < 2) {
>> + min_attempts = 2;
>> + }
>> +
>> another_round:
>> store_addr_to_key(&curr_addr, &nat_conn->rev_key,
>> nat_info->nat_action);
>> @@ -2459,22 +2481,47 @@ another_round:
>> goto next_addr;
>> }
>>
>> + curr_sport = orig_sport;
>
>I think that you should restore the dport as well, right?
>
>> +
>> + attempts = range_max;
>> + if (attempts > max_attempts) {
>> + attempts = max_attempts;
>> + }
>> +
>> +another_port_round:
>> + i = 0;
>> if (nat_info->nat_action & NAT_ACTION_DST_PORT) {
>> FOR_EACH_PORT_IN_RANGE(curr_dport, min_dport, max_dport) {
>> - nat_conn->rev_key.src.port = htons(curr_dport);
>> + if (i++ < attempts) {
>> + nat_conn->rev_key.src.port = htons(curr_dport);
>> + if (!conn_lookup(ct, &nat_conn->rev_key,
>> + time_msec(), NULL, NULL)) {
>> + return true;
>> + }
>> + } else {
>> + break;
>
>I don't know if it's really a problem (and maybe you noticed
>already), but breaking before you go through the whole range will change
>the dport (that is, it will not use the initial destination port) during
>the the next clash resolution (based on the source port).
>
>All in all, the patch does its job, but probably the DNAT case above
>should be kept in mind.
>
>> + }
>> + }
>> + }
>> +
>> + FOR_EACH_PORT_IN_RANGE(curr_sport, min_sport, max_sport) {
>> + if (i++ < attempts) {
>> + nat_conn->rev_key.dst.port = htons(curr_sport);
>> if (!conn_lookup(ct, &nat_conn->rev_key,
>> time_msec(), NULL, NULL)) {
>> return true;
>> }
>> + } else {
>> + break;
>> }
>> }
>>
>> - FOR_EACH_PORT_IN_RANGE(curr_sport, min_sport, max_sport) {
>> - nat_conn->rev_key.dst.port = htons(curr_sport);
>> - if (!conn_lookup(ct, &nat_conn->rev_key,
>> - time_msec(), NULL, NULL)) {
>> - return true;
>> - }
>> + if (attempts < range_max && attempts >= min_attempts) {
>> + attempts /= 2;
>> + curr_dport = min_dport + (random_uint32() % range_dst);
>> + curr_sport = min_sport + (random_uint32() % range_src);
>> +
>> + goto another_port_round;
>> }
>>
>> /* Check if next IP is in range and respin. Otherwise, notify
>> --
>> 1.8.3.1
>
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