Hi, I implemented a customized action that is meant to keep packets in a buffer, however if I attempt to print out these packets as I’m saving them in the buffer I notice their payloads sometimes overlap, so I’m guessing it’s due to a concurrency issue, especially since this doesn’t happen if I send packets to switches in a slower manner. Is there any way to avoid the packets from overlapping, some sort of lock thing I can use? I’m working in the ofproto-dpif-xlate.c file.
Thanks Luca Mancini
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