Hi,
I implemented a customized action that is meant to keep packets in a buffer, 
however if I attempt to print out these packets as I’m saving them in the 
buffer I notice their payloads sometimes overlap, so I’m guessing it’s due to a 
concurrency issue, especially since this doesn’t happen if I send packets to 
switches in a slower manner. Is there any way to avoid the packets from 
overlapping, some sort of lock thing I can use? I’m working in the 
ofproto-dpif-xlate.c file.

Thanks

Luca Mancini

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