Folks, I can't find a managed way of determining what images an Icon contains. An icon can contain one or more images, traditionally 16x16, 32x32 and 48x48, but now of various sizes and colour depths can be within. I can easily load an Icon class from a file, but I just can't see how to find which "native" image sizes are inside.
I've got interop code in an old project that manipulates Icons, but I don't want to bring that mess over. It's time I found a managed way (if there is one, I'm still looking). Cheers, Greg
