Rules for publishing are pretty much the same as the WP7 app store. With an additional requirement that the app must be written in WinRT as a Metro app (you can't distribute desktop applications directly through the marketplace)
-David Burela On 1 March 2012 17:02, mike smith <meski...@gmail.com> wrote: > On Thu, Mar 1, 2012 at 4:35 PM, David Burela <david.bur...@gmail.com> > wrote: > > The Windows 8 consumer preview was released today. You can download it > from > > here. > > http://windows.microsoft.com/en-US/windows-8/download > > There is a lot of buzz on twitter about it today (mostly critiquing the > new > > start menu UI). > > > > Thoughts? > > Me, I'm excited to start getting in there and playing with WinRT > > development. Hopefully now we'll start seeing more frameworks on NuGet > like > > Caliburn.Micro. > > And I'm looking forward to the app marketplace. It will finally be > > worthwhile creating desktop applications. > > Looked at the Apple and Android app markets? And the prices? And the > comments if you dare pitch your price over $20? Admittedly, they are > (mostly) for phone and pads, but even OSX products on there are cheap. > (for instance, the Mac equivalent of Visual Studio, Xcode is $5. > (however there's a license fee if you want to sell on Apples > marketplace, $99) - is Microsoft going to match this any time soon??) > > What are the rules for publishing on MS App store? I'm not really > impressed by Apple's. > > -- > Meski > > http://courteous.ly/aAOZcv > > "Going to Starbucks for coffee is like going to prison for sex. Sure, > you'll get it, but it's going to be rough" - Adam Hills >