Rules for publishing are pretty much the same as the WP7 app store.
With an additional requirement that the app must be written in WinRT as a
Metro app (you can't distribute desktop applications directly through the
marketplace)

-David Burela

On 1 March 2012 17:02, mike smith <meski...@gmail.com> wrote:

> On Thu, Mar 1, 2012 at 4:35 PM, David Burela <david.bur...@gmail.com>
> wrote:
> > The Windows 8 consumer preview was released today. You can download it
> from
> > here.
> > http://windows.microsoft.com/en-US/windows-8/download
> > There is a lot of buzz on twitter about it today (mostly critiquing the
> new
> > start menu UI).
> >
> > Thoughts?
> > Me, I'm excited to start getting in there and playing with WinRT
> > development. Hopefully now we'll start seeing more frameworks on NuGet
> like
> > Caliburn.Micro.
> > And I'm looking forward to the app marketplace. It will finally be
> > worthwhile creating desktop applications.
>
> Looked at the Apple and Android app markets?  And the prices?  And the
> comments if you dare pitch your price over $20?  Admittedly, they are
> (mostly) for phone and pads, but even OSX products on there are cheap.
> (for instance, the Mac equivalent of Visual Studio, Xcode is $5.
> (however there's a license fee if you want to sell on Apples
> marketplace, $99) - is Microsoft going to match this any time soon??)
>
> What are the rules for publishing on MS App store?  I'm not really
> impressed by Apple's.
>
> --
> Meski
>
>  http://courteous.ly/aAOZcv
>
> "Going to Starbucks for coffee is like going to prison for sex. Sure,
> you'll get it, but it's going to be rough" - Adam Hills
>

Reply via email to