The results :)

The first image is the main screen of the application I am building for myself 
& some family & friends.  Although written in VS2010 for a Windows 7 environment
I have tried to create a flat metro look.  Port to Windows 8 later !

The section I'm working on at the moment is the clipboard history section.
http://www.realtime-systems.com/du/CapMain.png

The second image shows the results of the image just being copied from Windows 
Explorer so the whole image is showing.
http://www.realtime-systems.com/du/CapImage1.png

The third image shows the results when I selected a portion of the image in 
Paint and copied that to the clipboard.
http://www.realtime-systems.com/du/CapImage2.png

Coming on this section will be the ability to inject a selected item back onto 
the clipboard for resuse, and the functionality to save an entry.
One interesting fact is that all of the main selections I am writing are 
written as controls so the main xaml file is quite small and I can test each 
control easily.


Many thanks again 

Jim
On 16/07/2013, at 1:30 PM, Jim Baker <[email protected]> wrote:

> Greg,
> 
> Thanks.  That link pointed me to some code that I have modified slightly for 
> my case and it is working.  That said I have broken something else in the 
> process !
> Will put some screenshots up as soon as I fix the last bug.
> 
> Hope I can assist somebody someday.
> 
> Jim
> On 15/07/2013, at 10:05 PM, Greg Keogh <[email protected]> wrote:
> 
>> I just found this message in my Gmail outbox that didn't go a couple of 
>> hours ago. It's out of sequence and was slightly off your topic, but here it 
>> is just in case it's useful as a warning -- Greg
>>  
>> =============
>> Everything works, oh yeah! I just tried rendering different Clipboard images 
>> in a WPF Image control and sometimes it shows the correct size but it's 
>> blank. Web searching shows this:
>>  
>> If you’ve ever tried to use the Clipboard.GetImage method in WPF, you 
>> probably had an unpleasant surprise… In fact, this method returns an 
>> InteropBitmap which, in some cases (most cases actually), can’t be displayed 
>> in an Image control : no exception is thrown, the image size is correct, but 
>> the image either appears empty or unrecognizable.
>>  
>> The author then goes on to show a morass of DIB manipulation code as a 
>> workaround, but I feel sure there is an easier way than that.
> 

Reply via email to