I'm kind of used to high costs as a mobile tech consultant as all the tools
are expensive, a new mac every few years, and a pc, Android/iOS testing
devices, there's always something.


*Michael Ridland | Technical Director | Xamarin MVP*

XAM Consulting - Mobile Technology Specialists

www.xam-consulting.com

Blog: www.michaelridland.com



On Thu, May 28, 2015 at 9:05 PM, Michael Ridland <[email protected]> wrote:

>
> They got alot of pressure about this already and introduced the indie
> pricing & monthly subscription. Not sure they will change this anytime soon
> but I think the professional pricing tier sounds like a good idea. The team
> are very accommodating if you email them, I'm sure they will extend the
> trial.
>
>
>
> On Thu, May 28, 2015 at 7:44 PM, Stephen Price <[email protected]>
> wrote:
>
>> If you are an Indie developer then its much cheaper, but you can't use it
>> in Visual Studio. What are they saying, that Indie developers don't use
>> Visual Studio? There needs to be something in between Indie and Enterprise.
>> I'm certainly not an Enterprise and I'm not an Indie. I'm a
>> professional/contractor who works on Enterprise projects. (If we're
>> resorting to name calling).
>>
>> I suspect Xamarin won't be reading these. I'm sure people have made noise
>> but they ... just had an idea. I have a Xamarin contact I can forward this
>> thread to. It might help. If you don't ask, you don't get. Anyone have any
>> objections? These emails all end up on the public archives anyway so I
>> imagine it can't hurt. :)
>>
>> On Thu, May 28, 2015 at 4:09 PM, Greg Keogh <[email protected]> wrote:
>>
>>> License is about to expire and its expensive as hell. More expensive
>>>> than my Microsoft msdn subscription and look what that gives you.
>>>>
>>>
>>> Ooh, do you mean the Xamarin licence? I just discovered that there is a
>>> 20% discount for MSDN subscribers, which brings the business price down to
>>> $800/year. I personally think this is still a hell of a lot, especially
>>> when I'm in the position that I've only been asked to create a
>>> proof-of-concept that our Silverlight app can be replicated on an iPad. I
>>> emailed Xamarin to ask if my (never used) trial period can be reset, but
>>> that only gives me 30 days of panic to learn, configure and create the
>>> demo. I hope that someone from Xamarin reads this hint that the price is 
>>> *really
>>> *steep, unless you know you can recoup the cost somehow. I think the
>>> pricing structure is overbalanced to deflect low-frequency users from
>>> considering its use.
>>>
>>> *GK*
>>>
>>
>>
>

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