Don't take it the wrong way... as I said, I was just kidding...
And I never said people from Adobe are bad :)
To be honest, we use Adobe CS3 (not CS4 yet), and we love it... as much (or
may be a bit less) as we love Silverlight / Expression.


On Fri, May 1, 2009 at 8:58 AM, Scott Barnes <[email protected]> wrote:

>  J Andrew’s a good guy, and I often frequent the FlexCoders lists as at
> times its good to stamp out misquotes etc around each other’s brands.
>
>
>
>
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Asheesh Soni
> *Sent:* Thursday, April 30, 2009 3:55 PM
> *To:* [email protected]
> *Subject:* Re: Memory leaks and garbage collection
>
>
>
> Wait a minute... I thought this was the Oz Silverlight group :)
>
> Nah... just kidding... Its good to see guys from Adobe here.
>
>  2009/4/30 Andrew Spaulding <[email protected]>
>
> Hi Sam,
>
>
> I too would like to learn about your problems with Garbage Collection
> in Flex. Feel free to contact me on [email protected].
>
> I'm very interested to learn about Flex projects in Australia and to
> make sure you have a successful implementation.
>
> Regards,
> Andrew
>
> Andrew Spaulding
> Systems Engineer
> Adobe Systems
> [email protected]
> +61-2-9778-4133
>
>
>
> On Thu, Apr 30, 2009 at 12:16 PM, Scott Barnes <[email protected]>
> wrote:
> > The key thing with any UI platform is that if you create a hierarchy of
> links, and you want to prune the head, you need to ensure the children get
> told a head of time that you're about to lop the head off. As it can leave
> markers open. In time the Garbage collection should figure it out that it's
> a dead marker, but none the less it pays to keep track of event
> subscription/notification channels along with bindings (which in a sense are
> part of the event traffic).
> >
> > This goes for Flash, Silverlight, WPF, JavaScript etc.
> >
> > Sam: I suspect the problem you were having inside Flex was one I used to
> have many years ago, it could be a mixture of either EventDispatcher having
> close bindings or it could simply be a case of the Garbage Collection not
> behaving the way it should. I know in the past this has been somewhat of an
> issue with Flash and they've spent a lot of time in the last couple of
> revisions of Flash to try and resolve this but I've not seen proof that it's
> been resolved.
> >
> > If any of you have issues with Garbage Collection please please please
> let me know. I want to ensure that we don't repeat the mistakes Flash has
> had and cut that off at the pass. So send me your pain now! :)
> >
> > -
> >
> > --
> > Scott Barnes
> > Rich Platforms Product Manager
> > Microsoft Corp. | Blog: http://blogs.msdn.com/msmossyblog | Office: +1
> (425) 5382410 X82410
> > Twitter: twitter.com/mossyblog | MSN: [email protected]
> > Please consider your environmental responsibility before printing this
> e-mail P
>
> >
> >
> >
> > -----Original Message-----
> > From: [email protected] [mailto:
> [email protected]] On Behalf Of John OBrien
> > Sent: Wednesday, April 29, 2009 7:05 PM
> > To: [email protected]
> > Subject: RE: Memory leaks and garbage collection
> >
> > Sam,
> > I'm building a GIS system with the new Virtual Earth Silverlight control
> and
> > had a memory leak issue. The good news is I fixed it and it didn't take
> that
> > long.
> > I used Silverlight Spy to detect the leak and to confirm I had fixed it:
> > http://silverlightspy.com/silverlightspy/download-silverlight-spy/
> >
> > It turns out I was removing a child element that in turn had child
> elements
> > that had both events and looping animations. The solution was to
> implement
> > IDisposable and to stop the animations and detach the events on those
> > objects.
> > So bad news is that Silverlight doesn't magically solve memory leaks,
> good
> > news is there are good tools to detect them and solutions to fix them.
> >
> > For those interested the scenario was deleting a MapLayer from the Map,
> the
> > MapLayer contained hundreds of Custom Pushpins with animations, scale
> > transformations hooked to the Map's onchangeViewFrame event and onclick
> > event. It was easy enough to setup a layer to be added and removed every
> 5
> > sec in a manual unit test and check using Silverlight Spy.
> >
> > Love to know if people have found a way to automate this sort of test.
> > John.
> >
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Sam Lai
> > Sent: Thursday, 30 April 2009 11:49 AM
> > To: [email protected]
> > Subject: Memory leaks and garbage collection
> >
> > Hi everyone,
> >
> > I've been working on a Flex app for a while now, and one of the most
> > annoying things about it are memory leaks due to objects not being
> > garbage collected. I'm not doing anything tricky, but I suspect it has
> > something to do with bindings. The Flex Profiler doesn't always give
> > enough information to exactly pinpoint it either.
> >
> > So as I'm about to start another project along similar lines, I'm
> > wondering if people are experiencing similar issues in  Silverlight,
> > and how easy they were to resolve and avoid.
> >
> > Thanks,
> >
> > Sam
> >
> > --
> > Sent from my mobile device
> >
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