http://blogs.msdn.com/silverlight_sdk/archive/2008/03/24/create-an-animation-in-code.aspx
http://www.developerfusion.com/article/10824/creating-particle-effects-in-silverlight/

Is a good start. Basically you don't have Frames in Silverlight, you have time. 
In flash you can use a frames per second methodology but in SL you simply use 
seconds/miliseconds etc.


From: [email protected] 
[mailto:[email protected]] On Behalf Of Greg Keogh
Sent: Tuesday, May 18, 2010 10:40 AM
To: 'ozSilverlight'
Subject: Long running animation

Folks, I want to create a sort of screen saver effect where a shape moves 
slowly around a control. The path it follows is calculated at start time by 
mixing random Sin/Cos functions, then the shape will follow the (x,y) 
coordinates of the function over time. It's like a moving parametric plot.

I'm just not sure what coding technique to use for this effect. I'm guessing 
I'll need a frame-based animation, which I've never used before. It looks like 
it "pushes" events to you and you respond and move your elements, but it's not 
clear how you control the timing.

I just want to run this idea past someone who's done it before and can confirm 
if I'm on the right track or not. I'll keep reading about frame-based 
animations in the meantime.

Greg
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