Nice, that's interesting, never seen that one, I hate having to declare
ICommand's it's such a hassle just to wire something up.

How do you pass args/params with CallMethodAction

On Sun, Nov 7, 2010 at 8:34 PM, Miguel Madero <[email protected]> wrote:

> BTW I love the CallMethodAction in Blend so I don't have to define Command
> in my ViewModels. It feels more POCOish. Just a public method. If I need the
> IsEnabled I just add a property and bind it to either IsEnabled or
> Visibility.
> <rant>
> Commands are just too messy and feels like leaking view concerns into my
> VMs. Just for the same reason I don't expose properties of type Visibility,
> I don't like exposing ICommand.
> Setting purity aside, it's just too much work, create another property that
> delegates on your method, initialise it in the constructor, then find ways
> to actually be able to call that from code... naaa. That's just messy.
> </rant>
>
>
> On Sun, Nov 7, 2010 at 7:26 PM, Miguel Madero <[email protected]> wrote:
>
>> +1 for Blend Triggers and Actions
>> +1 for Code Behind for uncommon scenarios as a second option.
>>
>> On Tue, Nov 2, 2010 at 2:36 PM, Paul Stovell <[email protected]>wrote:
>>
>>> There is an Expression Blend trigger action that can invoke a command
>>> IIRC. That’s probably the easiest way.
>>>
>>>
>>>
>>> Caliburn also has a nice approach of mapping an event to a ViewModel
>>> method via an attached property – something like <Button
>>> cal:Message.Attach=’[Event MouseOver] = DoSomething()’ />
>>>
>>>
>>>
>>> Personally, if there’s no command out of the box and it’s not a common
>>> scenario, I’m quite happy to write a plain old event handler and invoke the
>>> method on the VM manually. There’s nothing wrong with a  little code behind.
>>>
>>>
>>>
>>>
>>> Paul
>>>
>>>
>>>
>>> *From:* [email protected] [mailto:
>>> [email protected]] *On Behalf Of *Greg Keogh
>>> *Sent:* Tuesday, 2 November 2010 2:31 PM
>>> *To:* 'ozWPF'
>>> *Subject:* Events to command binding
>>>
>>>
>>>
>>> Some have scoffed when I expressed dismay at the artifice that creates
>>> binding. I’ve just discovered that I’m wasting hours of time converting
>>> events into commands. For example, iIt took me an hour to find a piece of
>>> sample code that converted KeyDown on TreeView nodes to a binding (found
>>> HERE<http://stackoverflow.com/questions/612966/keyboard-events-in-a-wpf-mvvm-application>),
>>> but it needed delicate merging with existing ICommand processing classes I
>>> use.
>>>
>>>
>>>
>>> I estimate that 50% of the time I spend writing WPF apps is wasted trying
>>> to follow MVVM and bind the control XAML to my controller class. It seems
>>> that every other man and his dog who is trying to follow the MVVM pattern as
>>> well has created untold amounts of confusing and conflicting code for the
>>> purpose. I’m sick of searching for and finding jumbles of code that I have
>>> to tidy up and include in my projects.
>>>
>>>
>>>
>>> I feel compelled to write a small infrastructure that allows
>>> event-to-command binding in a generalised way, but I’ll bet it’s been done
>>> already (multiple times and in multiple ways). Has anyone got any
>>> suggestions or comments on this? Surely I’m not the first person in the
>>> world to have stumbled across these hurdles.
>>>
>>>
>>>
>>> MVVM would be wonderful if all of the wiring was just built-in.
>>>
>>>
>>>
>>> Greg
>>>
>>>
>>>
>>>  _______________________________________________
>>>
>>> ozwpf mailing list
>>> [email protected]
>>> http://prdlxvm0001.codify.net/mailman/listinfo/ozwpf
>>>
>>>
>>
>>
>> --
>> Miguel A. Madero Reyes
>> www.miguelmadero.com (blog)
>> [email protected]
>>
>
>
>
> --
> Miguel A. Madero Reyes
> www.miguelmadero.com (blog)
> [email protected]
>
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> ozwpf mailing list
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> http://prdlxvm0001.codify.net/mailman/listinfo/ozwpf
>
>
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