Thanks Stephen
That should give me enough to work out what I need to do.
Regards Peter
On 14/01/2011 10:17 AM, Stephen Price wrote:
Off the top of my head, you could look at using the completed event on
one storyboard to kick off the next one.
Found some stuff on that here;
http://msdn.microsoft.com/en-us/library/system.windows.media.animation.timeline.completed.aspx
I'll leave a more exhaustive search to you :)
cheers,
Stephen
On Fri, Jan 14, 2011 at 10:11 AM, Peter Maddin<[email protected]> wrote:
Just been learning about WPF storyboards.
The animations I have seen all focus on one control (button, textbox, image
etc).
At CodeProject there is an article about an animated download user control
http://www.codeproject.com/KB/WPF/WPFDownloadAnimationCtrl.aspx
I was wondering if there was a better way to handle this using storyboards
and not use a timer.
For this to happen when one storyboard ends for a an ellipse, I need the
next in sequence to start for the next ellipse.
Is this possible? If so how do you trigger the next storyboard when the
previous has finished?
When at the last one, one needs to cycle back to the first until one needs
to stop any that have started.
Sorry if this is a very simple question but I am still learning this stuff.
Regards Peter
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