It's important to note that XAML was --> NOT MEANT TO BE CODED! BY HAND <---
but despite the constant hand waving we/they used to give developers over
and over,  we/they in turned bent over and upped the investment into cider
team via VS2010 (which btw is two separate teams now doing "design" surface
--gah!) ..DESPITE the original caution.

Blend had such promise... *sigh* :) Learn Blend, it's a forgiving tool if
you give it a shot... and i'd go a pepsi challenge with a VS2010 coder (TAB
+ dot + Click, Ship)  vs. Blend ...(Drag + Ship) :D


---
Regards,
Scott Barnes
http://www.riagenic.com


On Mon, Feb 28, 2011 at 7:15 PM, Peter Maddin <[email protected]>wrote:

> Thanks I am trying to become more familiar with Expression Blend 4 to do
> the
> design side of things than hacking XAML.
> I think that one will always need to do some final adjustments to the XAML
> anyway.
>
> Regards Peter
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]]
> On
> Behalf Of Winston Pang
> Sent: Monday, 28 February 2011 4:56 PM
> To: ozWPF
> Subject: Re: WPF application to allow for different screen resolutions
>
> You'll realise over time that, you probably use the designer to
> visualise the end result, and to assist in generating the more
> chunkier XAML, but most of the time, you'll go into a habit of
> cleaning it up yourself anyways, I try to ward away trying to do a
> layout by dragging and dropping on a design surface. More hand coding
> of the layout is what I prefer.
>
>
> On Mon, Feb 28, 2011 at 7:48 PM, Peter Maddin <[email protected]>
> wrote:
> > Ok thanks
> >
> > Just have to be careful the designer doesn't add in fixed values for me.
> >
> > Regards Peter
> >
> > -----Original Message-----
> > From: [email protected] [mailto:[email protected]]
> On
> > Behalf Of Winston Pang
> > Sent: Monday, 28 February 2011 4:36 PM
> > To: ozWPF
> > Subject: Re: WPF application to allow for different screen resolutions
> >
> > Honestly, most of the time you don't have to do too much, it seems to
> > function pretty well, whether it be resolutions and DPI (apart from
> > manually positioning windows, you'll need to factor in DPI in the
> > calculation).
> >
> > A rule of thumb that I have read before is, try to limit fix heights
> > and widths unless that's the requirement or the design, otherwise,
> > most say you should just let it all stretch out and take up all the
> > room, and then depend on margins/padding to fix up layout and spacing.
> >
> > I think WPF does a pretty good job at handling most of it for you
> anyways.
> >
> > On Mon, Feb 28, 2011 at 7:19 PM, Peter Maddin <[email protected]>
> > wrote:
> >> When I developed WinForms applications I did so at a certain screen
> >> resolution.
> >>
> >> Clients use any number of  screen resolutions.
> >>
> >> When they chose to use a screen resolution that was significantly
> > different
> >> from what I was using there were problems with the way controls were
> >> rendered.
> >>
> >> My understanding was that WPF could address this sort of issue.
> >>
> >> What should one do to ensure that one’s WPF applications will look the
> > same
> >> (as much as it is possible) so that any controls resize appropriately
> and
> >> textblocks, textboxes scale their font size appropriately.
> >>
> >>
> >>
> >> My current focus has been getting my application to play nicely with
> > thread
> >> that consumes a wcf web service and a loadable COM dll. This is working
> ok
> >> and now I need to focus on the GUI side of things.
> >>
> >>
> >>
> >> I have seen a zoom control in WPFExtensions in CodePlex
> >> (http://wpfextensions.codeplex.com/)
> >>
> >>
> >>
> >> Is this an approach I should use or is there a better way? I would like
> > the
> >> whole application to be resized not just a user control.
> >>
> >>
> >>
> >> Any feedback very much appreciated.
> >>
> >>
> >>
> >> Regards Peter Maddin
> >> Applications Development Officer
> >> PathWest Laboratory Medicine WA
> >> Phone : +618 6396 4285
> >> Mobile: 0414 240 307
> >> E-Mail : [email protected]; [email protected]
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> >>
> >>
> >>
> >>
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