Actually, there are some brand-specific implementations, such as here:

http://androidcommunity.com/aussie-develops-software-that-connects-phone-dir
ectly-without-a-mobile-carrier-20110201/

http://www.mobiclue.com/symella-p2p-client-mobile.html

http://www.giveawayoftheday.com/free+p2p+software+nokia+mobile/

As mentioned, there is a need for standards across all mobile device brands.

>> Are you sure these standard organizations are your friend?

I am not sure :-)

Though to give due credit, the emerging RTC-Web work in the IETF and W3C to
bring such as VoIP to the browser may be a very good start for the
application layer. This is a most credible effort IMO led so far by Web
people. Let's hope it stays that way.

Henry



On 2/2/11 12:39 AM, "Michael Blizek"
<[email protected]> wrote:

> Hi!
> 
> On 14:32 Tue 01 Feb     , Henry Sinnreich wrote:
>> These are useful thoughts at the p2p and application levels.
>> There is more to it however:
>> 
>> * Application level - as below, possibly
>> * P2P layer - as below, possibly
>> * UDP/IP/Data Link/Physical - is missing and here is what may work:
>> 
>> All users to have at least their cell phones equipped with a global standard
>> compliant p2p UA and all 5 + p2p layers of the IP protocol stack. Even if
>> all the network infrastructure fails due to "main made" :-) or natural
>> disasters, users within near wireless range could still communicate as long
>> as their battery will last. If lucky, some of the peers may even have
>> Internet connectivity, thus serving as gateway for other users, albeit with
>> some congestion.
>> 
>> The key is all mobile phones and other devices to communicate in a global
>> standards compliant way. This would require all mobile phone and other
>> device manufacturer to include such a global standard compliant capability.
>> To specify the standard, at least the IEEE, IETF and W3C would need to
>> cooperate for consistency across all the 6 layers, considering p2p as a
>> (sub) layer as well.
> 
> Something similar might not be that far away ;-) . But some details might
> still turn out to be different than you think:
> - Cell phones are constantly moving, which makes it harder to find routes than
>   if you use fixed routers. Batteries will not last even a day. If you have
>   the electricity to constantly recharge, you will likely also have the
>   electricity for fixed routers...
> - Building meshes based on top of IP is IMHO a big mistake. Even if you would
>   be able to implement what you want, it would be slow and unstable.
> - You may want to prefer using this network, even if the cell phone network is
>   available.
> - Such a network has a wide variety of uses, not just for mobile phones.
> 
>> Last but not least, to overcome the pushback from many parties who may not
>> like it.
> 
> There are many phones where you can build your own firmware images. If there
> are fixes routers for forwarding the traffic, this should be enough to make
> such an interface useful. If it is useful, manufactorers will either include
> it
> or be obsoleted.
> 
>> The most promising approach would be to start such a project in academic
>> and/or other R&D organizations and make it publicly available, as has
>> happened for the early Internet.
>> 
>> There are some IEEE papers on this topic, but accessible only for pay :-(
> 
> Are you sure these standard organisations are your friend?
> 
> -Michi


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