Product: Fedora
https://bugzilla.redhat.com/show_bug.cgi?id=890859

--- Comment #8 from Antonio Trande <[email protected]> ---
(In reply to comment #6)
> (In reply to comment #5)
> > Only a few questions raised by the spec file, since I'm short on time:
> > 
> > 
> > > # Turn off the brp-python-bytecompile script
> > 
> > _Why_ is it turnt off?
> > 
> > 
> > > %global __python %{__python3}
> > 
> > > BuildRequires: python2-devel 
> > > BuildRequires: python3-devel
> > 
> > Both?
> > 
> >   $ rpm --query --Requires scopy|grep py
> >   /usr/bin/python
> > 
> > That would be Python 2.
> > On the contrary:
> > 
> >   $ cat /usr/bin/scopy 
> >   #!/bin/bash
> >   cd /usr/share/scopy/src
> >   env python scopy.py
> > 
> > That would be like "#! /usr/bin/env python", which is discouraged. Have
> > found only this:
> > 
> > http://fedoraproject.org/wiki/Script_Interpreters_%28draft%29
> > http://fedoraproject.org/wiki/Packaging:Python
> > 
> > 
> > > # Manually invoke the python byte compile macro for file that needs byte
> > > # compilation.
> > 
> > Why?
> > 
> > > %py_byte_compile %{__python3} 
> > > $RPM_BUILD_ROOT%{_datadir}/src/Actions/Multiplayer.py
> > 
> > That gives an error in the build.log. The path is wrong. %name is missing.

Right. I have fixed it and probably (after to have read again the error)
Bytecompiling is not involved.

"IdentationError" is a write error. Or am I wrong again ?

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