https://bugzilla.redhat.com/show_bug.cgi?id=928609



--- Comment #30 from Antoine Martin <[email protected]> ---
Although they are related, webm != vpx
webm (aka webp) is for single frames, vpx is for video streams.

Xpra's webp codec does not require anything beyond "python-webm", be aware
though that the upstream project is unresponsive and that others (at least
Debian for sure) are now using our more up to date version. (which you will
need to support webp encoding of transparent windows)

Xpra's vpx codec requires swscale on the server for converting BGRA pixels from
the X11 server into a YCbCr 420 planar. On the client side, vpx *could* work
without swscale if we added code to enable vpx with the OpenGL codepath.

I hope this clarifies things.

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