https://bugzilla.redhat.com/show_bug.cgi?id=2152207



--- Comment #9 from FrantiĊĦek Zatloukal <[email protected]> ---
(In reply to Sandro Mani from comment #8)
> A hacky solution here would be to manually generate the
> mingw64-debugfiles.list file with
> 
> %{buildroot}/usr/lib/debug/usr/lib64/wine/x86_64-windows/dxvk-d3d9.dll.debug
> %{buildroot}/usr/lib/debug/usr/lib64/wine/x86_64-windows/dxvk-d3d10core.dll.
> debug
> %{buildroot}/usr/lib/debug/usr/lib64/wine/x86_64-windows/dxvk-d3d11.dll.debug
> %{buildroot}/usr/lib/debug/usr/lib64/wine/x86_64-windows/dxvk-dxgi.dll.debug


Thanks, this did the trick, -debuginfo processing went fine, however, I am now
back to "Empty %files file
/builddir/build/BUILD/dxvk-2.0/debugsourcefiles.list" with -debugsource :'(


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