https://bugzilla.redhat.com/show_bug.cgi?id=2277528



--- Comment #15 from Jonathan Steffan <[email protected]> ---
(In reply to Davide Cavalca from comment #13)
> > i686 is failing to build
> 
> Oh well, we tried. I wonder if this will end up being an issue if/when we
> end up trying to run proprietary games (as those are often 32 bit...)

That's a good question. I think Monado would provide enough insulation from the
game engines themselves talking to LH stuff but I don't know about the ABI
between OpenXR/OpenOVR/OpenVR and Monado needing to be 32bit. Maybe there is
enough abstraction in the OpenXR/OpenOVR/OpenVR we wont have to care. There is
a lot of IPC stuff in use so we might be good. I run with a standalone HMD and
64bit WiVRn (i.e. modified Monado) and 32bit games work IIRC.


-- 
You are receiving this mail because:
You are always notified about changes to this product and component
You are on the CC list for the bug.
https://bugzilla.redhat.com/show_bug.cgi?id=2277528

Report this comment as SPAM: 
https://bugzilla.redhat.com/enter_bug.cgi?product=Bugzilla&format=report-spam&short_desc=Report%20of%20Bug%202277528%23c15

-- 
_______________________________________________
package-review mailing list -- [email protected]
To unsubscribe send an email to [email protected]
Fedora Code of Conduct: 
https://docs.fedoraproject.org/en-US/project/code-of-conduct/
List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines
List Archives: 
https://lists.fedoraproject.org/archives/list/[email protected]
Do not reply to spam, report it: 
https://pagure.io/fedora-infrastructure/new_issue

Reply via email to