https://bugzilla.redhat.com/show_bug.cgi?id=2437502



--- Comment #253 from Nicola Taibi <[email protected]> ---
Subject: [Pull Request] Dismantle Command Stabilization and IPC Event Delivery
Fixes

Hi Fabio,

  Please find the latest stability improvements for the dis (dismantle)
command. 

  This update addresses the visual intermittency reported during the
dismantling of NPC wrecks. The key changes are as follows:

   * Coordinate Normalization: Refactored the dis command broadcast logic to
use absolute local quadrant coordinates (0-40) instead of player-relative
offsets. This eliminates potential culling issues when dismantling objects near
quadrant boundaries.
   * Robust Target Handling: Added explicit feedback when attempting to
dismantle inactive targets, providing guidance to scan for the correct derelict
ID. This clarifies the command's expected behavior regarding wreck state
transitions.
   * Buffer Expansion & Priority: Increased IPC_EVENT_QUEUE_SIZE to 4096 and
implemented event prioritization in the visualizer for dismantle events,
ensuring that visual feedback is correctly delivered and processed even under
load.

  These improvements ensure a consistent and reliable user experience when
managing wreckage. The integrated DISM-FX telemetry counter has been added to
the HUD to facilitate ongoing validation and monitoring.

  Best regards,
  Nick

Fedora 44:
  Spec URL: 
https://download.copr.fedorainfracloud.org/results/ntaibi/space-gl/fedora-44-x86_64/10440284-spacegl/spacegl.spec

  SRPM URL: 
https://download.copr.fedorainfracloud.org/results/ntaibi/space-gl/fedora-44-x86_64/10440284-spacegl/spacegl-2026.05.09.04-1.fc44.src.rpm


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