Am Mittwoch, 4. Juni 2008 schrieb Nistor Andrei: > Hello, > I have tried to install outlaws from yast and it looks like it depends on > ode. I have installed libode instead, as there is no package named > ode other than that one, so I tried downloading the rpm and installing > manually with the --nodeps option. It worked, but outlaws still fails to > start with this error: ok, you are right the libode package was formerly named ode, so this have to be corrected.
> outlaws.sh > using > PYTHONPATH=/usr/share/games/outlaws/cs:/usr/share/games/outlaws/cel:/usr/sh >are/games/outlaws/ioData/scripts Start realpath='' path='/this' > configname='/this/celstart.cfg' > DEBUG: Sound System Software Renderer Initializing... > > crystalspace.pluginmgr.loadplugin: > could not load plugin 'cel.celconsole' > could not load plugin 'cel.physicallayer' > could not load plugin 'cel.persistence.classic' > could not load plugin 'cel.addons.celentity' > > crystalspace.pluginmgr.loadplugin: > failed to initialize plugin 'crystalspace.device.joystick.linux' > crystalspace.application.celstart: CEL physical layer missing! > > Thanks for your time, it's been a while since I wanted to try this game > out and I'm sorry to see it's still not working on x86_64. it seems you are missing one of those depnedencies: Requires: cel >= 1.2 Requires: CELStart >= 1.2 Requires: crystalspace >= 1.2 Requires: python-crystalspace >= 1.2 so please check if you have installed cel and CELStart. I guess not, as you have forced the package with --nodeps. Another possibility to check where the files from cel and CELStart are located, if they are in /usr/lib instead of /usr/lib64 thats a possible reason that the cel-plugins are not found. If so check the celstart.cfg file (in /usr/share/games/outlaws) for the wrong library path. -- have fun Toni _______________________________________________ Packman mailing list Packman@links2linux.de http://212.112.227.138/cgi-bin/mailman/listinfo/packman