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[b]Molotiu on Fantagraphics' "Abstract Comics"[/b] by Shaun Manning

If the question of what precisely defines a comic book is complex, the question 
of what makes an abstract comic book is certainly more so. Drawing from the 
worlds of abstract painting, narrative comics, and other sources which serve to 
inspire the imagination, a select few artists have created works that defy 
convention yet retain some of the traditional characteristics of comics like 
panel borders, speech bubbles, and other less concrete aspects.

In June, Fantagraphics will present a collection of such works in "Abstract 
Comics," an anthology edited by Andrei Molotiu. The book includes short strips 
by R. Crumb, Gary Panter, and Lewis Trondheim, and original pieces by James 
Kochalka and others, and is complemented by a blog, which features new work and 
experiments by anthology contributors. CBR News spoke with editor Andrei 
Molotiu about the book and blog, the traits of an abstract comic, and the 
dynamic elements of superhero comics.

Recognizing that it is important to define one's terms, Molotiu opens "Abstract 
Comics" by discussing the boundaries of what is and is not an abstract comic, 
recounting some of the principles and laying them out in the book's 
introduction. "The term 'abstract' has been applied in a variety of different 
ways to comics," he told CBR. "On one hand, you could think of something like 
'Beanworld' by Larry Marder as being an abstract comic, since it has very 
abstracted characters. Nevertheless, it still has a forward narrative. If you 
just have a story with abstracted characters—a story that is otherwise 
narrative and has straightforward storytelling—it's simply not different in 
kind but only in degree from reducing human beings to cartoon characters, 
anthropomorphic ducks [as in 'Uncle Scrooge'], or what have you. That's not the 
kind of strip I was interested in for the anthology. 

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