That I wasn't clear with my answer. Warnings are emitted once per
application. So if you load WhizzyGameApp that directly accesses the LCD
buffer, you'll be warned once when the application first makes such an
access. Subsequent warnings are inhibited until a new application is
launched. This includes launching WhizzyGameApp again; you'll get re-warned
if you do that.
-- Keith Rollin
-- Palm OS Emulator engineer
"Creative Digital Publishing Inc." <[EMAIL PROTECTED]> on 03/13/99 07:10:19
PM
Please respond to [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
cc: (Keith Rollin/HQ/3Com)
Subject: Re: Debugging Memory Problems
>Yes. The idea there was to only bug users once that the program they were
>testing may have problems. I didn't want continual subsequent dialogs to
>get in the way of their further trying out the program.
Keith:
I can generate low memory warnings more than once in the same session. What
does that say?
Regards,
Steve Mann
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