why not download the source for PILRC and copy what it does?
visit the scumbysoft web page that the PILRC docs point to, and the source
is there.
-----Original Message-----
From: Michael A Smith/SJC/Lotus <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Thursday, April 29, 1999 1:24 PM
Subject: info on resource structures?
>Can anyone point me to how resource structures are set up?
>
>I'm specifically looking for Tbmp bitmap structures.
>
>...
>
>My problem is that I need to do what PILRC is doing
>Somehow I need to take my bitmap & massage it
>into the structure needed to be a Tbmp